#include "framegame.h"
#include "ui_framegame.h"
#include "framegameinfo.h"

FrameGame::FrameGame(QWidget *parent) :
    QFrame(parent),
    ui(new Ui::FrameGame)
{
    ui->setupUi(this);
    FrameGameInfo* fgi = new FrameGameInfo(ui->frame_gameinfo);
    fgi->raise();
}

FrameGame::~FrameGame()
{
    delete ui;
}
